The homepage of WSpeed
WSpeed is a cool freeware typing speed improvement game.
Screenshots:
Download it here:
wspeed.zip
(about 172k, last updated Apr 26 2001 20:00 (EEST Standard time))
Some clips from the documentation:
WSPEED
Full freeware version 1.13
Copyright 1992, 2001 Bisqwit
The game idea
This game wants to make you a better (faster)
computer typer with less accidental typing errors.
The mission is that you need to write all words you see scrolling
on the screen. You can miss nine (9) words, before the game is over.
All the time the game gives you information about your ten minute
relative speed (10mrs), which is a good comparision value, how good
are you in typing. The game tells you also a description of your
typing speed, during the game.
Hardware requirements
Minim
386SX.
EGA-compatible display card. (Actually I am not sure if
CGA would be enough, too...)
Poor keyboard (not recommended).
Some conventional memory left (dunno what's the minimum)
MS-DOS 5.0
Recommended system:
Pentium 100 or faster. (If you want much of words on screen
simultaneously, being able to be handled...)
VGA-compatible display card. (Text mode does not require much.)
Creative Sound Blaster AWE-64 with reverb 40% and chorus 30%.
Good keyboard (you need to be able to type fastly with it).
Some conventional memory left (still dunno what's the minimum)
MS-DOS 7.x (also known as Windows 95/98).
Music and sound (the air waves generated by your speakers)
The game uses one simple sound system, which I first developed
for Warp's Joe & Jasper game.
Word library files
You can make your new word library files.
You can edit the existing word library files.
The general format of word library file is discussed in wspeed.txt.
Hackers
The executable file has not been protected from modifications.
The score file has been protected from editing, but not
from viewing. It has been designed to be easily viewed but
still fastly accessed.
Known bugs
In versions <1.03, wspeed.cpp was accidentally distributed
inside the packet... Well, nobody is perfect :-)
In version 1.08, the delay code was being reorganized.
If your screen becomes red or light red or white in the game,
then your computer is a bit too slow for the game. When this
happens with computers faster than 386sx, please report it to
Bisqwit. The lighter and the cleaner the color of the flashing
screen, the slower your computer is. This does not happen with
most computers, and is not a bug.
The game occassionally crashs in my system, when using the
AWE32 sound driver. I don't know what causes it, because
DOS/Windows is not an ideal system for debugging crashing
programs...
See wspeed.txt for more details of the suspected bugs and about ScoreCom.
License
The game used to be freeware.
Now it is free software, distributed under the General Public License.
WSpeed comes with ABSOLUTELY NO WARRANTY.
See the file 'COPYING' for more details.
This is free software, and you are welcome
to redistribute it under certain conditions.
You don't need to pay anything to the author to play this.
There is no trial period time limit. If you want to send money
or good computer parts to the author, it does not guarantee a
new version of the game being submitted to the net in next week,
but it does increase the motivation of making more games :-)
Modified versions may not be distributed by user without pointing
it out in this document that the version is not the original. If
I find out a modified version from the internet, I will add a
checking routine to the game.
The source codes of the game are separately being distributed
at http://bisqwit.stc.cx/wspeed/ in ws_src.zip (761 kB).
It compiles with Borland C++ (at least it should).
Combining score files
There's a tool named ScoreCom combined in the package.
It can be used to combine two score files into one.
It is useful for example when you are upgrading your WSpeed
to new version, and don't want to lose your old scores.
When you have this game and your friend has it too, on separate
computers, it would be nice to see the both results on the same
screen. ScoreCom can be used to do it.
The source codes of ScoreCom are not being included with.
Author
WSpeed has been written in Finland.
It is a beautiful country in between of Sweden and Russia.
WSpeed has been written by Bisqwit.
He is a strange young man with some computer programming knowledge.
The musics of WSpeed have been composed by Bisqwit.
The dictionary files of WSpeed have been written by Bisqwit.
Some words have been borrowed from different places.
The 'first inventor' of the game idea was probably Zorlim.
Somebody may see some similarities in this with his ztspeed...
If you have any questions or want to give me feed-back about
this game or about this manual (or my English) or about any
other my releases, you may send it.
My e-mail address (sigh) is bisqwit at iki dot fi.
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