1. Purpose 2. Usage |
3. Copying 4. Requirements 5. Downloading |
animmerger v1.0.1 - Copyright (C) 2010 Joel Yliluoma (http://iki.fi/bisqwit/) Usage: animmerger [<options>] <imagefile> [<...>] Merges animation frames together with motion shifting. --help, -h This help --mask, -m <defs> Define a mask, see instructions below --method, -p <mode> Select pixel type, see below --looplength, -l <int> Set loop length for the LOOPINGLOG mode --version, -V Displays version information animmerger will always output PNG files into the current working directory, with the filename pattern tile-####.png where #### is a sequential number beginning from 0000. AVAILABLE PIXEL TYPES AVERAGE, long option: --method=average , short option: -pa Produces a single image. Each pixel is the average of all frames addressing that pixel. LAST, long option: --method=long , short option: -pl Produces a single image. Each pixel records the latest color addressing that pixel. MOSTUSED, long option: --method=mostused, short option: -pm Produces a single image. Each pixel records the color that most often occured in that location. Use this option for making maps! CHANGELOG, long option: --method=changelog, short option: -pc Produces an animation. LOOPINGLOG, long option: --methods=loopinglog, short option: -po Produces a time-restricted animation. Also called, "lemmings mode". Use the -l option to set loop length in frames. DEFINING MASKS You can use masks to block out HUD / splitscreens so that it will not intervene with the animation. To define mask, use the --mask option, or -m for short. Mask syntax: x1,y1,width,height,colors Examples: -m0,0,256,32 Mask out a 256x32 wide section at the top of screen -m0,0,256,32,FFFFFF From the 256x32 wide section at the top of screen, mask out those pixels whose color is white (#FFFFFF) -m16,16,8,40,000000,483D8B From the 8x40 wide section at coordinates 16x16, mask out those pixels whose color is either black (#000000) or dark slate blue (#483D8B) TIPS Converting tile-*.png into a GIF animation: mogrify -format gif tile-????.png gifsicle -O2 -o animation.gif -l0 -d3 tile-????.gif Converting a GIF animation into individual frame files: gifsicle -U -E animation.gif animmerger <...> animation.gif.*
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