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This game actually implements the Random Generator
algorithm, that is implemented in modern Tetris brand games.
It is guaranteed to be completely fair.
For example, you can never
get a streak of three S pieces in a row. The interval
between two I pieces can also never be longer than 13 pieces.
It also implements a portion of the Tetris
Guidelines.
For example, it always provides the helpful display of the next piece,
which further restricts the extent of cheating the game might do.
You also get the "hold" button, with which you can swap the current
piece with one in the hold. You can only swap the current piece once, though.
Now, within these boundaries, the game still tries its best to make sure you never get what you want when you want it. Let me know how well it fares!
Keys: UP = Rotate clockwise, DOWN = Drop one row,
SPACE = Drop and lock,
LEFT & RIGHT = Self-evident,
H = Swap&hold
THERE IS NO GRAVITY.
There is, however, combo scoring, T-kick scoring, etc.
Game created by Joel Yliluoma - http://iki.fi/bisqwit/ in 2012